Ruins, ancient tombs, and hidden crypts call to you. You study the past through relics and artifacts, unearthing lost cultures (and sometimes their curses). Part historian, part explorer, you relish secrets hidden by time.
Ability Scores: Choose A or B: (A) Intelligence +2, Wisdom +1; or (B) Intelligence, Wisdom, and Dexterity +1
Skill Proficiencies: History and Investigation
Tool Proficiency: Cartographer's Tools
Equipment: You begin with 50 GP that may only be spent on items from the Adventuring Gear and Tools lists. This gold cannot be used to purchase weapons, armor, or mounts and vehicles. Any unspent funds may be kept in a belt pouch for future expenses in the course of an adventure.
You have advantage on Intelligence (Investigation) checks made to detect ancient mechanical traps or hidden passageways.
Homebrew, 2025.
Trindle Spring Lutheran Church RPG Club | Mechanicsburg, PA