Backgrounds

Treasure Diver

Sunken ships, underwater ruins, and coral reefs drew you beneath the waves. You learned to hold your breath, navigate submerged labyrinths, and return with treasures. Dry land might feel stifling, but the promise of sunken loot is worth the risk.

Ability Scores: Choose A or B: (A) Dexterity +2, Constitution +1; or (B) Dexterity, Constitution, and Wisdom +1

Skill Proficiencies: Athletics and Perception

Tool Proficiency: Navigator's Tools

Equipment: You begin with 50 GP that may only be spent on items from the Adventuring Gear and Tools lists. This gold cannot be used to purchase weapons, armor, or mounts and vehicles. Any unspent funds may be kept in a belt pouch for future expenses in the course of an adventure.

Feature: Deep Breath

You can hold your breath twice as long as normal and, once per short rest, have advantage on one Strength (Athletics) check while swimming.

Homebrew, 2025.