Backgrounds

Rat Catcher

The city's sewers and alleys were your hunting grounds. You were paid (maybe meagerly) to rid places of vermin. Your keen eye, nimble reflexes, and tolerance for filth grew from countless dirty jobs. You might have discovered secrets in the underbelly of society as well.

Ability Scores: Choose A or B: (A) Dexterity +2, Constitution +1; or (B) Dexterity, Constitution, and Wisdom +1

Skill Proficiencies: Stealth and Perception

Tool Proficiency: Tinker's Tools

Equipment: You begin with 50 GP that may only be spent on items from the Adventuring Gear and Tools lists. This gold cannot be used to purchase weapons, armor, or mounts and vehicles. Any unspent funds may be kept in a belt pouch for future expenses in the course of an adventure.

Feature: Disease Resistant

You have advantage on saving throws against nonmagical diseases carried by rodents, insects, or similar vermin.

Homebrew, 2025.