You performed a great deed in your hometown -- driving off a threat, rescuing someone important, or saving the harvest. Now, villagers speak your name with awe and gratitude, even if you don't see yourself as a grand hero.
Ability Scores: Choose A or B: (A) Strength +2, Charisma +1; or (B) Strength, Charisma, and Wisdom +1
Skill Proficiencies: Animal Handling and Survival
Tool Proficiency: Your choice of one of the following: Brewer's Supplies, Cook's Utensils, Potter's Tools, Weaver's Tools, or Woodcarver's Tools
Equipment: You begin with 50 GP that may only be spent on items from the Adventuring Gear and Tools lists. This gold cannot be used to purchase weapons, armor, or mounts and vehicles. Any unspent funds may be kept in a belt pouch for future expenses in the course of an adventure.
Once per long rest, as an action, you can grant yourself temporary hit points equal to your proficiency bonus + your level. These temporary hit points last until your next long rest.
Homebrew, 2025.
Trindle Spring Lutheran Church RPG Club | Mechanicsburg, PA