Crocodile

Large Beast , Unaligned


Armor Class 12 (natural armor)

Hit Points 19 (3d10+3)

Speed 20 feet, swim 30 feet


STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)

Skills Stealth +2

Senses Passive Perception 10

Challenge 1/2


Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 feet, one creature. Hit: 1d10+2 piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Monster Manual. Wizards of the Coast, 2014.