Elk

Large Beast , Unaligned


Armor Class 10

Hit Points 13 (2d10+2)

Speed 50 feet


STR
16 (+3)
DEX
10 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)

Senses Passive Perception 10

Challenge 1/4


Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2d6 damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 feet, one target. Hit: 1d6+3 bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 feet, one prone creature. Hit: 2d4+3 bludgeoning damage.

Monster Manual. Wizards of the Coast, 2014.