Large Beast , Unaligned
Armor Class 13
Hit Points 22 (4d10)
Speed 10 feet, fly 60 feet
Senses Blindsight 60 feet, Passive Perception 11
Challenge 1/4
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Bite. Melee Weapon Attack: +4 to hit, reach 5 feet, one creature. Hit: 1d6+2 piercing damage.
Monster Manual. Wizards of the Coast, 2014.
Trindle Spring Lutheran Church RPG Club | Mechanicsburg, PA