Small Beast , Unaligned
Armor Class 13 (natural armor)
Hit Points 4 (1d6+1)
Speed 30 feet, climb 30 feet
Senses Blindsight 30 feet, Passive Perception 8
Challenge 1/4
Bite. Melee Weapon Attack: +4 to hit, reach 5 feet, one creature. Hit: 1d4+2 piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 3d6 poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Monster Manual. Wizards of the Coast, 2014.
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