Spells

Mage Armor

School: Abjuration
Level: 1 (Sorcerer, Wizard)
Casting Time: 1 action
Range/Area: Touch
Components: V, S, M
Duration: 8 hours

You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.

Material Components. A piece of cured leather.

Player's Handbook. Wizards of the Coast, 2014.